The Internet is full of so many resources nowadays that you can sometimes find yourself overwhelmed in your search for the perfect texture for your design project. From free to premium texture packs, the choices are endless, but they even a set of thousands of textures might miss the mark and detract from your design. Even if you find a close candidate after lots of searching, trying to make adjustments to a flat, unlayered texture file can be tedious and time consuming.No one wants to have to search for hours and rifle through hundreds of files to find the right texture. So, why not make your own?
This tutorial will show you step by step how to create a reptile skin texture in Photoshop. Fill your background layer with solid color of your choice. It can be orange, red, green – anything you wish your reptile skin to be. Now create a new layer by going in the menu to Layer New Layer. How to Create animal fur texture and skin in Photoshop from Scratch. Open a new PSD file size 1000x600px or you can make it any size you want. Create a new layer called Fur Pattern and fill it with color white. Set the Foreground color black and the Background color white. Go to Filter Render Fibers and make these settings.
Photoshop offers endless possibilities when it comes to creating, and it’s no different when it comes to creating textures. Not everyone has a high-end camera to go out and photograph their own textures, so today I will show you how to easily create your own textures for use in your design work. We will learn how to make both a rock and a metal texture. Build Your Own Rock TextureStep 1Start by creating a new canvas and setting the dimensions to 1000 x 600 pixelsStep 2Next you will need to set your foreground to #ACACAC and your background to #5F5F5EStep 3Underneath the filters tab, you will need to render clouds. Select “Filter” “Render” ”Clouds.” You should now have your image looking something like this:Step 4Add some noise to your canvas by going to “Filter” “Noise” “Add Noise” and input the values shown below. Step 5Under the “Channels” tab (which should be located in your floating layers dialog box), create a new alpha channel.
This will turn your entire canvas black.Step 6Staying on the alpha channel layer, you will then go to “Filter” “Render” “Difference Clouds.” Do this twice (depending on the desired look, you may need to do this several more times). Afterwards, you will need to add noise to the alpha channel layer, the same way that you did before.Step 7Return back to your clouds layer, making sure to click on it, and go to “Filter” “Render” “Lighting Effects.” Adjust the position of the light to taste, and make sure to change the texture layer to your alpha layer as shown below.FinishYou now have a fairly decent looking rock texture that is ready to be modified and tailored to your exact purposes.You can finish up by customizing your texture by adding gradients using the burn tool or adding colors and filters as I have done below. Build Your Own Metal TextureStep 1Create a new layer with the same dimensions (1000×600) as before.Step 2With the same foreground and background colors used before, go to “Filter” “Noise” “Add Noise” and set the amount to 100%.Step 3Next, go to “Filter” “Blur” “Motion Blur” and enter the same increments as shown in the image below.